The game was developed based on current international research on children’s social and emotional development, the UN Convention on the Rights of the Child and European and US legislation on discrimination.


Research on Emotional Intelligence by Peter Salovey and John D. Mayer defines EI as:


“The subset of social intelligence that involves the ability to monitor one’s own and others’ feelings and emotions, to discriminate among them and to use this information to guide one’s thinking and actions.”


They defined four different factors of Emotional Intelligence that influenced the construction and content of this game:


  • Perception of emotions
  • Ability to reason using emotions
  • Ability to understand emotions
  • Ability to manage emotions


The child’s natural curiosity to discover the outer world is engaged to make the game exiting and interesting.